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Half life 1 pl
Half life 1 pl








half life 1 pl

The decision to only include one fifth of the single-player campaign meant that no extra work was created for the developers. However, due to the long lead times associated with hardware manufacturing, the OEM version had to be finished earlier in order to be shipped at the time of the retail release. Development Īfter the successful presentation at E3 1998, where the game earned awards for "Best PC Game" and "Best Action Game", various games-related hardware manufacturers were interested in partnering with Valve to include Half-Life with their products.

half life 1 pl

Half-Life’s proper demo – Half-Life: Uplink, available free to the general public – was released several months after the full game. Although sometimes marketed as such, Day One was never a demo version in the traditional sense, as the developers considered that at 250 MB it was it was too big to release on the Internet at the time and that it offered too much of the final game to be given away for free. Day One begins at the same point as the full game, but ends after the player completes the chapter "We've Got Hostiles", at the end of the first day of the game's plot.










Half life 1 pl